SPEICHERKingdom Hearts II88
SPEICHER
Über Kingdom Hearts: Melody of Memory
Kingdom Hearts: Melody of Memory ist ein Videospiel im Bereich Music, Role-playing (RPG). Die erste bekannte Veröffentlichung war 2020. Erfasst sind Veröffentlichungen für Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One.
Automatisch aus den erfassten Fakten zusammengestellt.
Originalbeschreibung von IGDB (Englisch)
Kingdom Hearts: Melody of Memory is a rhythm action game developed and published by Square Enix for the PlayStation 4, Xbox One, and Nintendo Switch. It is the fourteenth installment in the Kingdom Hearts series. The game features over 140 songs from the series and the ability to play as over 20 characters. Additionally, Kairi's story is continued from the end of the Kingdom Hearts III Re Mind downloadable content.
Hints at the next Kingdom Hearts game came in January 2020 from series creator Tetsuya Nomura, with the game being revealed in June 2020. Kingdom Hearts: Melody of Memory will be released worldwide in 2020.
Kingdom Hearts: Melody of Memory is a rhythm action game featuring over 140 songs from the series and its Disney worlds. The game features both single and multiplayer gameplay, with four different game modes, including online battles. The gameplay of Melody of Memory has been compared to Theatrhythm Final Fantasy. Traversal between each of the worlds is done through the Gummi Ship, a system used in previous mainline Kingdom Hearts games.
Daten & Fakten
- Erstveröffentlichung
- 12.11.2020
- Genres
- MusicRole-playing (RPG)
- Spielmodi
- MultiplayerSingle player
- Perspektiven
- AuditoryThird person
- Spielereihen
- Kingdom Hearts
- Franchises
- Kingdom Hearts
Altersfreigaben
- organization
- 1
- rating category
- 4
- synopsis
- Violence towards human characters is unrealistic, with bright lights and magical effects appearing on impact. Characters stagger backwards but do not show injuries or cry out in pain. During the various levels, fantastical enemy characters advance on the player's character and must be attacked in time to the music. In most cases, characters are defeated with a single hit but others may require multiple hits. As with the human characters, reactions to violence are undetailed and unrealistic. All the weapons used are unrealistic and the reaction to the violence is the same regardless of the type of weapon or magic used.
- organization
- 2
- rating category
- 10
- organization
- 3
- rating category
- 13
- organization
- 5
- rating category
- 23
- organization
- 4
- rating category
- 20
- organization
- 6
- rating category
- 29
- synopsis
- Mild themes and fantasy violence, online interactivity
- organization
- 7
- rating category
- 35
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